ExoBase 1.5.5 - minor tweaks
- HP no longer counts as a resource. Healing at the hab is not affected by adjacency bonuses, and injured founders healing there gain the full amount of HP shown.
- The "Leader" and "Bumper Crop" abilities have switched places. "Leader is now on the back of the Lab card, and Bumper Crop is on the back of the Well card.
- "Chemist" ability has been updated to read "Once per day"
- "Architect" ability reworded to make it clearer it only applies to the one founder. Reduced the building discount to 1 fewer mineral, rather than 2.
- "Damage Check" has been renamed to "Danger Check", to avoid confusion with damage tokens and damaged locations.
- Burman's passive ability changed to read "Other founders in an adjacent or same location get +1 to Danger Check rolls." (it doesn't apply to her).
- Instant abilities taken from the task row no longer require that you put a cube on them, then remove the cube to use them. All of those abilities only have one use, so you just discard the card from play when you use it.
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Get ExoBase - micro solo base-builder
ExoBase - micro solo base-builder
A small-box, solo, card-based worker placement game.
Status | In development |
Category | Physical game |
Author | weheartgames |
Genre | Card Game |
Tags | Co-op, Singleplayer |
Languages | English |
More posts
- ExoBase Scenario 1: Cut Off and AloneFeb 08, 2023
- ExoBase physical version up to 25% offMay 25, 2022
- ExoBase 1.5 - Minor correctionJul 12, 2021
- ExoBase 1.5 - harder, better, faster, strongerJul 12, 2021
- ExoBase 0.6.3 - Improved rules, nicer founder cards, new abilitiesDec 07, 2020
- ExoBase 0.6.1 - small PNP correctionDec 01, 2020
- ExoBase 0.6 - a major updateNov 25, 2020
- ExoBase 0.5.3 - tuningJun 18, 2020
- ExoBase 0.5.2 - 1v1 Competitive Mode!May 15, 2020
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